Fallout 4 character level. Fast leveling - we get a lot of experience. Conversation with Amari

Fallout 4 character level. Fast leveling - we get a lot of experience. Conversation with Amari

Publication date: 11/19/2015 11:56:38

A huge number of perks that beckon you every time you level up. But how can we ensure that these desired levels are achieved as often as possible? This small guide contains some tips on how to level up your hero in Fallout 4 faster. Moreover, in this part there is no level limit - it is quite possible to upgrade absolutely all perks and increase all SPECIAL characteristics to level 10.

As you know, experience is awarded for almost all actions - killing enemies, picking locks, discovering new locations, crafting, and completing tasks. To get the most out of these activities, you can use some tricks. And don’t forget - even if you have already found a workaround, but you can break the door lock, do it, because experience is never superfluous!



Learn the Savant perk as early as possible

Perk "Savant" allows you to gain three or even five times more experience for each action. To open it, you need luck pumped up to level 5. The perk works randomly, so whether you receive a bonus or not depends only on the will of Lady Luck. In connection with this feature, it is especially important to ensure that the perk works on gaining large portions of experience. To do this, be sure to save before turning in the quest - if the perk doesn't work, reboot and turn it in again. Repeat until the perk works. It is worth noting separately that the chance of the perk being triggered directly depends on the current level of intelligence - the lower it is, the higher the chance. Here is an example of when pretending to be stupid is a very good option. So if you want, you can start the game with 1 intelligence point.

What else is worth doing is to collect a supply of pumping points, so that you can quickly pump up your intelligence when you decide to move on to the second stage of pumping. You can't be stupid the whole game, right?

The dark side of this approach in the initial stages of the game is the inability to level up interesting skills, such as hacking console passwords and science. But with hacking, for example, you can solve the problem with the help of a partner - Valentine can hack terminals for you.

Farming side quests

There is a whole bunch of quests that are repeated many times. You need to join the Brotherhood of Steel as early as possible (you need to complete Paladin Dance's quest at the Cambridge police station) and start completing quests to clear locations and search for artifacts. Each completion gives experience gained from killing enemies and picking locks in the zone, as well as a bonus for completing the quest itself. You can also complete Preston's quests. In combination with the Savant perk or a high level of intelligence, it is quite possible to gain several additional levels in a short time.



From the middle of the game it is very important to have high intelligence

Although it may not be noticeable from the very beginning, the Intelligence stat directly affects the amount of experience gained for each action. And no matter how much you would like to take “this cool perk” early, it will be more profitable to first pump up your intelligence to a high level, and then, when you gain significantly more experience, pump up the necessary perks.

If you are using a trick with the Savant perk and low intelligence, be sure to max out your intelligence in one fell swoop. This way you can move from frequent bonuses from a perk to a consistently high bonus for a high level of intelligence.



Farm in later stages

At a certain point in the game, after joining the Brotherhood of Steel, Paladin Dance will invite you to go with him and meet other members of the Brotherhood. After this, Proctor Quinlan will give you a quest where you need to protect a specific target. The quest has an interesting feature, using which you can quickly gain a lot of experience. Here's what to do:

  • Equip a weapon with a good optical sight.
  • You will be asked to protect an important person. It's a shame, but you'll have to kill her. Many times in a row.
  • As soon as the quest begins, find a point as far away as possible from the patrolman near the door. If he notices what you are about to do, he will quickly kill you.
  • Crouch to reduce your chance of being detected or use stealth combat. Kill the target you need to protect with a precise headshot. The target will be downstairs at the Boston airport.
  • When the target of the task changes, go to Proctor Quinlan and tell him that the target has died.
  • The reward for failing the quest will be from 300 to 400 experience depending on your intelligence level. The quest can be repeated and you can fail the task an unlimited number of times.

Fast leveling - we get a lot of experience.

I will describe a way to gain more experience and, accordingly, level up faster.

First of all, when starting a new game, we pump up intelligence to 10 (the remaining remaining points are at your discretion), then we take the doll for intelligence, it is located in the Boston Public Library, we look at the screenshots for those who don’t know where it is.

To get into the library, you will need the skill of picking locks, if you don’t have it, you can use the skill of your partner Kate (if you don’t have her, then she is in the Combat Zone), she can pick locks, but she will need master keys.

As a result, almost at the beginning of the game we have +11 to intelligence, which means that we will receive the maximum amount of experience at this stage, for quests and for killings, then with certain equipment and the use of chemicals, we will increase intelligence to 20.

So, at the next stage we will raise intelligence to +15, for this we will need a Lab Coat, or a Vault-Tec Lab Coat, it adds 2 points to intelligence, finding it will not be a problem, they come across quite often.

Then we need to find a ushanka, it also comes across very often, it’s another +1 point to intelligence, as an alternative you can buy a destroyer helmet, Alliance location, it adds not only +1 to intelligence, but also +1 to charisma, and has protection from damage.

The next piece of equipment is Travel Canned Glasses (not to be confused with just canned glasses, they are so similar, but they add +1 to perception) and we need +1 to intelligence. Getting these glasses is quite problematic, since you can’t buy or find them , they will spawn only in one place, the Charles View Theater location. Moreover, they will spawn only on NPCs and absolutely randomly, there is no guarantee that when moving to this location these points will appear on the NPC.

People advise trying a save load and then moving to this location, I made several attempts and, to be honest, this method tired me, so I gave up on it, and then I just moved to this location from time to time and looked to see if anyone had these points, and surprisingly, on the second try they ended up on one of the NPCs.
There is an even better alternative to Canned Travel Glasses, these are Liam's Glasses, they give +2 to intelligence, but you can only get them in the branch for the institute, and only after you have progressed quite far along the story branch, so this option is for those who chose this path.

Let everyone choose the method of obtaining canned Travel Points for themselves, these NPCs are essentially sectarians and the main sectarian wants to scam us out of money and all our loot, if we ultimately refuse to give up our goods, then they become hostile (but there is an option to chat with the help of charisma leader, then they won’t attack) and we’ll just have to kill them all, and take the canned travel glasses we need so much.
There is another option to take down only one NPC wearing glasses using stealth, quickly pick them up and run away, so to speak, with little bloodshed.
If you are a complete pacifist and don’t want to kill them personally, then there are three more options, the first is to lure a super mutant to this location, he is not far away, on a bridge above the road, or there is a swamper nearby (he is buried in the ground), with there are raiders on the opposite side, the point is clear, we lure them to this location in the hope that they will overwhelm the NPC we need, it didn’t work, save the load and do it again.

The second option is to upgrade your pickpocket skill to the fourth rank, then you will be able to steal equipment, including glasses, but I don’t think that this option will be preferable to many since you will need to spend four precious points, if the second rank can somehow justify itself because . allows you to put a grenade in your pocket, and this is a guaranteed destruction of any, even the fattest NPC, then I don’t see the point in spending another two points on top, however, for some this option will be preferable.

The third option for those who level up charisma, we will need the last skill in this branch - intimidation, and the second rank.
The choice is yours.

As a result, we already have +15 to intelligence, leveling up, baby doll, lab coat, earflaps, canned travel glasses, which means we are guaranteed to gain more experience, although there is one difficulty.
For example, I play on survival, which means that they hit quite painfully, the enemies themselves are thick-skinned, which means that it will take more time to kill them, and accordingly, the chance that they will hit you also increases significantly. Again, in survival, stimulants, food restores health is very, very slow, i.e. you will be knocked down before your health is restored, and if your leg is also damaged, then you will not be able to escape, and since the equipment that is needed to gain experience does not provide practically any protection, you can easily be knocked down with one blow, shot, so this can become a problem for you. How to avoid this, my method is quite simple, I play stealth, so I enter into open battle extremely rarely, opponents die without even having time to notice me, of course there are exceptions when you still have to engage into an open battle. In this case, we actively use shelters, chemistry, retreat, but if you cannot get past some point, then put on armor and move forward.

Above, I promised that we would bring intelligence to +20, of course, it will not be possible to keep such a high value all the time, we will increase it only at the time of completing quests, for this we will not need berry mentats (you can get by with ordinary ones, but they only give +2 points to intelligence) berry mentats give +5 points to intelligence. They are made in a chemical laboratory (a bottle of antifreeze, mentats, smolyanka) these components are quite easy to buy, so there will be no problems with this.

As a result, before passing the quest (it is better to pass several quests at once in one location, this way you can save berry mentats), we accept berry mentats, our intelligence becomes +20, and, accordingly, our profit - we get much more experience.
In principle, whoever sees the problem is that during battles this equipment does not provide any protection and it will be quite difficult to play, you can use this method only when completing quests, because the most experience is gained from quests.

Below I will give you how much experience you end up getting for killing and completing quests, by default, i.e. intelligence 11, then intelligence +15, i.e. including equipment, and then intelligence +20 when you take berry mentats, and you can decide for yourself whether you need such roleplaying or not.

As I already wrote above, most of the experience and profit from this method will be obtained from quests; in battles, the profit is naturally quite small, but in the end it adds up to a big one.

In Fallout 4, the maximum level was not specified initially. The developers have given users the opportunity to enjoy the adventure, regardless of the outcome. The storyline and maximally improved skills did not represent a limitation in terms of leveling. Therefore, users began to actively use various cheats and were finally able to decide on the acceptable value. But first, let’s touch on the pumping issues themselves, and then we’ll reveal what the fans found.

Leveling up in Fallout 4

Before you learn about the maximum level in Fallout 4, let's look at the progression process. At first everything is quite simple, users can go through the storyline and complete quests. The difficulty is caused by the ending of the game, which leaves a few more tasks, and then all that remains is to destroy the monsters. Leveling up a character at this pace is problematic, and it takes quite a lot of time. But this did not stop fans, and they began to use cheats to determine the maximum level in Fallout 4.

We remind you that initially the developers indicated that there was no leveling ceiling in the game. Fans confirmed this, but also noted that the game has an unpleasant defect that does not allow determining the maximum lvl. First, let's note the maximum level depending on the abilities, and then we will indicate the value that we managed to get to with the help of cheats.

Character development depending on abilities

At first, players assumed that the maximum character level in Fallout 4 was achieved after leveling up all the abilities. The game has 7 characteristics, each of which has 5 ranks and additional skills. By simple calculations we find that to upgrade absolutely all abilities you will need 275 levels. This is provided that all 70 available skills are improved. Even this figure already shows that it will take a very long time to swing, especially if you do it yourself.

By the way, each subsequent level of development involves much more experience. As long as there are quests, this doesn't seem like such a difficult process. But when the tasks end, even construction and constant clearing of wastelands will not simplify the situation. Although there were people who spent hundreds of hours on the game, they only reached level 200. In this case, the indicated data is not the final result, since the pumping bar does not stop moving.

Maximum possible lvl

Now consider a situation where fans were using cheats and trying to figure out what the maximum level in Fallout 4 is available to users. It turned out that the game itself did not imply such a meaning, since with a constant increase in experience and achievement of a huge result, the game project simply crashed.

If you are interested in the achieved indicator, then this is the value of 65,535 levels. Agree, it exceeds any expectations. It’s hard to even imagine how much time you need to spend to reach this level. It is not final, since with subsequent development experience continues to be gained, but the game constantly crashes and does not allow you to get the above figure.

Is it worth leveling up to this level?

Now you know what the maximum level is in Fallout 4, but we do not recommend striving for it. The fact is that you will have nothing to do in the game and the meaning of development will simply disappear. It is enough to pump your character up to 275 levels, as this will ensure the development of all available abilities. Even the game itself does not have that much content, except that some fan modifications can diversify the situation. We hope that our information was useful and you will be able to set all the necessary priorities during your adventure.

The developers of Bethesda Game Studios decided not to limit players for whom the main value in the game is quality, and made the maximum level of Fallout 4 almost endless. 65,535 levels - this is exactly how many levels can be reached in the fourth Fallout - is an elusive, but unlimited mechanical limit, after which the game begins to crash and glitch.
At the moment, it is unknown about players who have reached this level without using a console or cheats. And this is not surprising: the number of experience points required for this is 161,062,092,626.

However, to level up all existing perks, you will need much less - only 264 levels, which will require a total of 2,636,576 experience points.

To calculate the amount of experience required to gain a new level, you should use the formula: 75xN + 125, where N is the level number. To calculate the total amount of experience, the formula is 37.5xN2 + 87.5xN - 124. The experience table for Fallout 4 levels is below.

Auto-leveling enemies in Fallout 4

Some players consider the excessive leveling in Fallout 4 to be an unnecessary nerdiness, since starting around levels 90, auto-leveling enemies does not add anything new to their skills. And if the General Shooter, unlike junior mercenaries, can use Stealth Boy and shoot the protagonist while remaining transparent, then after levels 90 no new skills appear in the enemies. They become thicker and stronger, but otherwise behave exactly the same as before. Although their weapons are becoming more serious: Gatling lasers, Gauss rifles, “Fat Men” are encountered at every turn.
Just like the most unusual skill among ghouls is the ability of the Luminous One to heal and resurrect other ghouls around them, which is found at levels 30-40. Further, ghouls will not be pleased with any additional abilities.

However, there is one nuance: the selection of enemies in Fallout 4 works in such a way that it is fixed according to what the character’s level was when he visited the location for the first time. For example, if you came to the Corvega plant (usually clearing it is given by the first task of Preston or the Brotherhood of Steel) at level below 10, then raiders of levels 1-3 will spawn for you there, and when you reach level 50-60 They simply won’t be able to penetrate your armor and cause any harm.

By the way, you can encounter enemies that are noticeably higher than the character’s level by installing cells from the add-on: there can always be a mythical death claw or a general marksman there, even if the player’s level has not reached 10.

Fallout 4 level experience table

1 1
2 201
3 476
4 826
5 1251
6 1751
7 2326
8 2976
9 3701
10 4501
11 5376
12 6326
13 7351
14 8451
15 9626
16 10876
17 12201
18 13601
19 15076
20 16626
21 18251
22 19951
23 21726
24 23576
25 25501
26 27501
27 29576
28 31726
29 33951
30 36251
31 38626
32 41076
33 43601
34 46201
35 48876
36 51626
37 54451
38 57351
39 60326
40 63376
41 66501
42 69701
43 72976
44 76326
45 79751
46 83251
47 86826
48 90476
49 94201
50 98001
51 101876
52 105826
53 109851
54 113951
55 118126
56 122376
57 126701
58 131101
59 135576
60 140126
61 144751
62 149451
63 154226
64 159076
65 164001
66 169001
67 174076
68 179226
69 184451
70 189751
71 195126
72 200576
73 206101
74 211701
75 217376
76 223126
77 228951
78 234851
79 240826
80 246876
81 253001
82 259201
83 265476
84 271826
85 278251
86 284751
87 291326
88 297976
89 304701
90 311501
91 318376
92 325326
93 332351
94 339451
95 346626
96 353876
97 361201
98 368601
99 376076
100 383626
101 391251
102 398951
103 406726
104 414576
105 422501
106 430501
107 438576
108 446726
109 454951
110 463251
111 471626
112 480076
113 488601
114 497201
115 505876
116 514626
117 523451
118 532351
119 541326
120 550376
121 559501
122 568701
123 577976
124 587326
125 596751
126 606251
127 615826
128 625476
129 635201
130 645001
131 654876
132 664826
133 674851
134 684951
135 695126
136 705376
137 715701
138 726101
139 736576
140 747126
141 757751
142 768451
143 779226
144 790076
145 801001
146 812001
147 823076
148 834226
149 845451
150 856751
151 868126
152 879576
153 891101
154 902701
155 914376
156 926126
157 937951
158 949851
159 961826
160 973876
161 986001
162 998201
163 1010476
164 1022826
165 1035251
166 1047751
167 1060326
168 1072976
169 1085701
170 1098501
171 1111376
172 1124326
173 1137351
174 1150451
175 1163626
176 1176876
177 1190201
178 1203601
179 1217076
180 1230626
181 1244251
182 1257951
183 1271726
184 1285576
185 1299501
186 1313501
187 1327576
188 1341726
189 1355951
190 1370251
191 1384626
192 1399076
193 1413601
194 1428201
195 1442876
196 1457626
197 1472451
198 1487351
199 1502326
200 1517376
201 1532501
202 1547701
203 1562976
204 1578326
205 1593751
206 1609251
207 1624826
208 1640476
209 1656201
210 1672001
211 1687876
212 1703826
213 1719851
214 1735951
215 1752126
216 1768376
217 1784701
218 1801101
219 1817576
220 1834126
221 1850751
222 1867451
223 1884226
224 1901076
225 1918001
226 1935001
227 1952076
228 1969226
229 1986451
230 2003751
231 2021126
232 2038576
233 2056101
234 2073701
235 2091376
236 2109126
237 2126951
238 2144851
239 2162826
240 2180876
241 2199001
242 2217201
243 2235476
244 2253826
245 2272251
246 2290751
247 2309326
248 2327976
249 2346701
250 2365501
251 2384376
252 2403326
253 2422351
254 2441451
255 2460626
256 2479876
257 2499201
258 2518601
259 2538076
260 2557626
261 2577251
262 2596951
263 2616726
264 2636576

You won't get very far if you try to level up by killing radroaches and mole rats all day. Follow the tips below to get a stable increase in XP points and quickly increase your character's level.

Since Fallout 4 has an RPG system at its heart, this means that your character's progression is closely tied to experience points. For all actions in the game, the hero receives experience points (XP) - for destroying adversaries, opening locks on doors and safes, cracking passwords on terminals, opening new locations, crafting, successful persuasion and, of course, for completing quests. Therefore, to get the most XP points, you need to slightly adjust the system to suit you.

Go through the early stages of the game with the Savant perk

The Savant perk is ideal for getting the maximum possible increase in experience points already at early levels of the game. This talent is associated with Luck and rewards the hero with a three- or five-fold increase in XP for any action. Unfortunately, this happens randomly, so increasing experience points is not always guaranteed.

And by leveling up your Savant to the third level, you can get three times the experience for kills:

And if this is not so important when killing cockroaches and picking simple locks, then when receiving a reward for a quest you lose a significant share of precious experience points. Therefore, you must save before each time you receive a quest reward.

If the quest giver gives you a reward without a three- or five-time bonus to points, reboot and try again until your hero gets the desired increase. Please note that this perk works more effectively if your hero has low Intelligence. The lower the Intelligence, the higher the likelihood of receiving a bonus to the purchased XP points.

It is also necessary to save all development points received for each level increase. Decide whether you need a specific perk or whether you should invest everything in Intelligence a little later: after all, you can’t run through the entire game as an idiot.

The negative side here is that without a sufficient level of Intelligence development, you will not be able to take perks such as “Gun Fanatic”, “Hacker” and “Science!”. Fortunately, these losses can be partially compensated. For example, some of yours can pick locks or computers for you.

Completing third-party quests

Fallout 4 is full of side quests that never end. So, if, you can take tasks from the scribe Heylin and the knight Reese, who are located at the Cambridge police station. One quest giver sends you to new locations to clear them, the other sends you to conduct reconnaissance and bring unique electronic devices (they contain nothing useful for the player).

These missions are simple and monotonous, but the character will receive XP points for killing, exploring new locations and completing tasks in one place at once!

The same applies to the repeated tasks from Minuteman Preston Garvey to protect settlements from raiders, super mutants and shooters, as well as free captured residents. Thus, after spending a couple of hours completing both groups of such tasks, you can easily raise a couple of levels.

Mid-game - time to raise your Intelligence!

Of course, you are free not to do this, but the higher your hero’s Intelligence, the more XP points he gets. Therefore, it makes sense to start leveling up Intelligence after developing all ranks of the “Savant” perk.

Closer to higher levels, quests will also provide greater rewards. And in order not to miss out on rare experience points, it is recommended to invest at least 5 development points in Intelligence.

Earning experience points on the repeatable quest “Learning Curve”

After you have become a member of the Brotherhood of Steel and, the paladin Dance will call you to the Prydwen airship. Go with him to the Brotherhood of Steel aircraft and you will be introduced to the rest of the faction members and their leader, Elder Maxson.

On the main deck of Privden you will also meet Proctor Quinlan. In addition to searching for technical documentation, he will ask you to join a research patrol.

You need to agree to help him, and then he will give you a repeating quest “Learning Curve”, from which you can greatly benefit by completing it as follows.

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